It's enough for now though-the open beta has finally allowed me to get really excited about Diablo 4 for the first time, and the June release can't come soon enough. That said, it's hard to judge a game by its first 25 levels when most of the gameplay happens after you reach endgame, have access to all your skills, and can start fine-tuning your gear. And thank god I still seem to have it with Diablo 4. That's fine, because I've always had Diablo. I've heard good things about Grinding Gear's take on the genre, but it's not for me. If I wanted to learn how to play an entirely different ARPG where every class has approximately 67,000 skill tree nodes, I'd pick up Path of Exile. Change can be a good thing, but I feel like developers can get caught up in trying to keep a game relevant by reinventing it to the point where it can lose some of what made it popular in the first place-yes, I'm looking at you, Final Fantasy.ĭiablo 4 seems to have kept a firm hold on its Diablo-ness. In all seriousness, though, I'm glad Diablo 4 feels so familiar. Buy easy with quick delivery & 24/7 support at the best price on GAMIVO. Killing demons wouldn't be anywhere near as much fun if you didn't end up suffering from repetitive strain injury from the endless mouse-clicking after an hour or so. Video games and gift cards for PC, PSN, XBOX, Nintendo, Steam, EA App & more. Combat feels pretty much the same, and for that, I'm also grateful.
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